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Mobile craft, UX, and what's next.
Mobile · Mar 18, 2026
Your App Doesn't Feel Slow — It Feels Dishonest
Benchmarks lie. Users decide in the first 200ms whether your mobile app feels premium or abandoned. Here's what actually registers as "fast" on a phone.
Read →UX · Mar 10, 2026
We Killed the Tutorial — and Onboarding Got Better
Full-screen walkthroughs aren't education; they're a tax on curiosity. A tighter UX pattern is to let people fail in place — with guardrails — instead of front-loading every rule.
Read →Future · Mar 2, 2026
AI Agents Rewired How We Build Mobile Apps — Not Who Builds Them
Autonomous loops are in the repo now: codegen, tests, triage, even release notes. The shift isn't "fewer developers" — it's a different split between taste and throughput.
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